StarCraft enhanced upon its predecessor Warcraft II, which featured two quite very similar playable factions, by introducing asymmetry between the units and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered within the lesser-identified 1996 SSI release War Wind. The device types accessible to Each individual race define its racial identification. The Protoss can field strong and expensive warriors and machinery, while the Zerg rely on sheer figures and pace to overwhelm their opponents.
The story focuses on the routines of 3 species in a very part of the Milky Way referred to as the Koprulu Sector. Millennia ahead of any with the occasions in the online games, a species often known as the Xel'Naga genetically engineer the Protoss and afterwards the Zerg in tries to create pure beings.[11][12] These experiments backfire and also the Xel'Naga are mostly wrecked 무에타이 with the Zerg.[twelve] Hundreds of years in advance of the start of StarCraft in 2499, the hardline Intercontinental governing administration of Earth, the United Earth Directorate (UED), commissions a colonization application as part of a solution to overpopulation.